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getconsolewidth.cpp
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/*
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Copyright 2011 John Selbie
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#include "
commonincludes.hpp
"
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#include "
oshelper.h
"
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#ifndef _WIN32
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#include <sys/ioctl.h>
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#endif
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const
size_t
DEFAULT_CONSOLE_WIDTH
= 80;
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static
size_t
GetConsoleWidthUnix
()
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{
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// this ioctl call on file id 0 (stdin) works on MacOSX and Linux. So it's probably universal
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struct
winsize ws = {};
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int
ret;
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size_t
retvalue =
DEFAULT_CONSOLE_WIDTH
;
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ret = ioctl(0, TIOCGWINSZ, &ws);
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if
((ret != -1) && (ws.ws_col > 0))
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{
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retvalue = ws.ws_col;
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}
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return
retvalue;
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}
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size_t
GetConsoleWidth
()
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{
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#ifdef _WIN32
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return
DEFAULT_CONSOLE_WIDTH
;
// todo - call appropriate console apis when we port to windows
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#else
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return
GetConsoleWidthUnix
();
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#endif
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}
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commonincludes.hpp
GetConsoleWidthUnix
static size_t GetConsoleWidthUnix()
Definition:
getconsolewidth.cpp:27
oshelper.h
GetConsoleWidth
size_t GetConsoleWidth()
Definition:
getconsolewidth.cpp:41
DEFAULT_CONSOLE_WIDTH
const size_t DEFAULT_CONSOLE_WIDTH
Definition:
getconsolewidth.cpp:25
common
getconsolewidth.cpp
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